A mobile defense in mud and blood is pretty complicated, and if you haven't perfect a stationary defense yet, do not read this because you won't be able to pull something like this off with out ending up in a situation in Mud and blood called eh, insanity, which is when you can't control what's happening on the battle field, which is what a good commander should be able to do.
Mobile: Being able to move.
A mobile defense is not only perfect for the six man rule but also incredibly fun to do when your bored, it means you get to think about the game and also be pretty creative in the way you pull it off, it gives a lot of leeway room on how you can do it, which is why it's so easy to screw it up.
Basically a mobile defense is defense that moves, whether you have separate teams of mean, or you use the entire defense as one mobile squad that moves in unison, or an "Every man for himself" Game. But, Disorganization means Destruction, so always figure out some method of keeping the battle controlled and stable.
It also means You can't use your signaler to call a strike, Because most of the time a mobile defense can stretch from the bottom of the map to the top, that or it can be a tiny band of units. But either way there's almost always important units on the top of the screen, a mobile defense is kind of the non offensive version of the Blitzkrieg, you're goal is to be fast, and relentless, when you see a German you move your deadliest unit to kill him, when the Germans throw a tank at you, you send your AT units after it, have him pick it off and then take that position.
Putting your men on the upper half of the screen has advantages and disadvantages, for example, when you hear an Air strike, you know the Germans are going to bomb your position, no matter where you are, which is why you move your troops back in time for the Germans to eat their own bombs, another example of a DISADVANTAGE is flankers, which is why you should probably set up mines or have a couple of units in the back to keep any flankers in check. A lot of Advantages depend on the way you run your squad.
Anyways, there's not much else I can say about this, as most of this depends on the situation and how you deal with it,
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